FANTAGE (UI)
Role: Art, Visual Design
Managed a team of artists to maintain house style and adhere to strict deadlines.
Worked closely with web designer, game designers, programmers, and QA.
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Buy pages were laid out for easy reading and easy purchase. Purchases were made with in-game currency that players earn through completing mini-games (stars) or in-game currency bought with real money (eCoins).
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FANTAGE had in-game events correlating with the seasons and holidays. Mini-games were designed around simple interactions and encouraged exploration of the virtual world.
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