the triptych game

a god game about a triptych and 500 years.

The Triptych Game is a living & breathing, interactive triptych where the player navigates a dense environment and encounters characters and objects – all of which are inspired by the works of Bosch.

This triptych exists in real time where time of day affects it’s status.

This is part of a cycle that will last for 500 years to contrast desires of instant gratification.

Simple controls manipulate the camera to pan & zoom.

The player, by panning/zooming/clicking, embodies the hand of god.

Gameplay seemingly consists simply of looking – as you might expect to do if visiting a triptych in person.

made w/ brian s. chung for the JB500 Foundation.

play the demo here.

read more about the game’s development.

exhibited at:
October 26-27, Playing the Game: Milan, Italy
October 22-23, GameCity: Nottingham, United Kingdom
October 11-13, Stedelijk Museum: ‘s-Hertogenbosch, Netherlands
September 24, NYC Games Forum: New York City, USA
September 14, Boston Festival of Indie Games: Boston, USA
September 3, IGDA NJ Arcade & Demo Night: Hoboken, USA