untitled
about small shapes and sound

code here: github
NOC_final
IED – final project
group: sonia li, yucef merhi, gj lee




presentation:
BG – final project

reworking a previous project by brian s chung and me.
BG – space game
we had a lot of difficulty with this assignment but, i think, all we really needed to do was spend more time outside. and we did in the end. :]
group: brett peterson, wajima mohseni, joe mccagherty, ioni ione

NOC – final assignment idea
title & description:
no title yet. i would like the continue with my midterm project and see if i can input the various things i wanted to originally. as of now the creature’s ability is limited to being controlled by mouse. i would really much like to add in some sound as feedback for a specific action.
image of midterm:

visual documentation:
to be shown in class due to it not really fitting- forgive the fact that it seems almost like cheating because i used a game engine.
will be taking previous assignments and putting part of those together.
audience:
open to everyone. have a feeling kids might find it appealing?
notes/questions:
i’ve started making games in parallel to help me figure things out. the environment i am most comfortable with is an html5 game engine called construct2- it’s not a typical engine where you drag and drop there is some coding involved but it’s, of course, quite different from processing. i have no immediate questions because i am not really as far along as i’ve like to be.
IED – final project
brainstorming on whiteboard. with sonia li and yucef merhi.
the meeting:
sasquatch investigation squad

sasquatchresearchinstitute@gmail.com
some of the daily emails sent out to the participants.
IED – midterm
a week of assassins for big games made the process of this… interesting.
























