NOC_final

untitled

about small shapes and sound


code here: github

IED – final project

group: sonia li, yucef merhi, gj lee









presentation:

BG – final project


reworking a previous project by brian s chung and me.

BG – space game

we had a lot of difficulty with this assignment but, i think, all we really needed to do was spend more time outside. and we did in the end. :]

group: brett peterson, wajima mohseni, joe mccagherty, ioni ione



NOC – final assignment idea

title & description:

no title yet. i would like the continue with my midterm project and see if i can input the various things i wanted to originally. as of now the creature’s ability is limited to being controlled by mouse. i would really much like to add in some sound as feedback for a specific action.

image of midterm:





visual documentation:

to be shown in class due to it not really fitting- forgive the fact that it seems almost like cheating because i used a game engine.

will be taking previous assignments and putting part of those together.



audience:

open to everyone. have a feeling kids might find it appealing?



notes/questions:

i’ve started making games in parallel to help me figure things out. the environment i am most comfortable with is an html5 game engine called construct2- it’s not a typical engine where you drag and drop there is some coding involved but it’s, of course, quite different from processing. i have no immediate questions because i am not really as far along as i’ve like to be.

IED – final project

brainstorming on whiteboard. with sonia li and yucef merhi.


the meeting:

BG – head trauma & football

sasquatch investigation squad

sasquatchresearchinstitute@gmail.com



some of the daily emails sent out to the participants.

IED – midterm

a week of assassins for big games made the process of this… interesting.

big games : assassins day 5