Creative Arts & Technology Conference (post)

Co-organized, managed, and produced with Brian S. Chung
Hosted at Bloomfield College

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(photo credits: Michael Stoess & GJ Lee)

Creative Art & Technology Conference: APR 2, 2016

A free one-day conference for creatives working along the intersections of design, art, and technology. Talks touch on a wide range of topics, including game design aesthetics, nonlinear narrative, the moving image, hip hop, breakdancing, cats on the internet, and more – and how they’re all interrelated.

The conference features talks on interdisciplinary practice, one-on-one portfolio review sessions, games by Gigantic Mechanic, and opportunities to socialize.

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block printing (post)

a system for block printing.

Inspired by John Cage’s chance based printmaking method, a Processing sketch was written to determine the composition of a series of block prints. A new series of instructions would be generated each time the sketch would run.

Shown above are some of the many prints created and an example of a set of instructions for a single print.

Materials:
MDF Board
Ink
Paper

Software:
Processing
Illustrator

Tools:
Laser Cutter


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